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Post by Kully on Oct 11, 2004 12:14:41 GMT
Am thinking of maybe making this an annual thing, if I canb get myself more organised. Thoughts?
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Post by Coriolis on Oct 13, 2004 18:59:36 GMT
I'm game for it providing the plot-line of the time allows me...
What would be the best way of handling multiple characters in multiple locations around the KMBR arena? The previous event felt a little cramped in a single thread but multiple threads could overrun the board....
Would a specific board (A' la the Boarding School) work? Or would that put a strain on software etc?
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Post by Hordriss de Confuseur on Oct 13, 2004 19:28:31 GMT
It was certainly excellent this time, and although I was forced to absent for part of it I thouroughly enjoyed it!
Perhaps next time it could take place in a shadow world to the normal one of the village and environs. The contestants could post in any section as they could travel all over the area, but in this sub dimension everything would be dark and empty, no other people. Perhaps people in the 'real' campaign might feel a chill or other 'ghost' effects... That way, when a character 'dies' they can pop back into the real world wherever they're standing!
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Post by Midnight on Oct 13, 2004 22:45:20 GMT
I'd love to join.
Though new twists would need to be brought in to make it interesting and not too much like the first, in my opinion anyway.
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Post by Sylvester Hands on Oct 13, 2004 23:46:49 GMT
If it is to be repeated, then after or in the course of this next one should come a climax at which it is revealed just what the hell is going on. I'm not too comfortable with it just being stuck in there arbitrarily because you got a good idea from a film, but if there is a wider story behind it that will develop into something beyond the Battle per se then full steam ahead.
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Post by Kully on Oct 14, 2004 14:24:09 GMT
I'm game for it providing the plot-line of the time allows me... What would be the best way of handling multiple characters in multiple locations around the KMBR arena? The previous event felt a little cramped in a single thread but multiple threads could overrun the board.... Would a specific board (A' la the Boarding School) work? Or would that put a strain on software etc? That is a very good idea - A specific board which is locked when not in use...I shall certainly consider it! It was certainly excellent this time, and although I was forced to absent for part of it I thouroughly enjoyed it! Perhaps next time it could take place in a shadow world to the normal one of the village and environs. The contestants could post in any section as they could travel all over the area, but in this sub dimension everything would be dark and empty, no other people. Perhaps people in the 'real' campaign might feel a chill or other 'ghost' effects... That way, when a character 'dies' they can pop back into the real world wherever they're standing! Even better - the original theme of BR is set on an evacuated island. This could be perfect I'd love to join. Though new twists would need to be brought in to make it interesting and not too much like the first, in my opinion anyway. Perhaps linking this with the ideas above...each Battle could be set in a different area of the KM world, such as Wolfenden, Goth, Knightmare Castle, etc. All of these would be empty of others, of course. To prevent confusion between threads we could start the subject of each thread BR1 for the first battle, then once its over lock the threads. The next would start with BR2...and so on If it is to be repeated, then after or in the course of this next one should come a climax at which it is revealed just what the hell is going on. I'm not too comfortable with it just being stuck in there arbitrarily because you got a good idea from a film, but if there is a wider story behind it that will develop into something beyond the Battle per se then full steam ahead. Perhaps if you had beeen keeping track of the BR thread recently, you would know that things are slowly starting to be revealed. The plot is going to be carried with these characters for the rest of their lives remember. If you had beeen put against others and told to kill them, you wouldn't forget it in a hurry. The characters have yet to discuss it outside the arena, and various aspects are starting to be revealed. The experience will probably affect these characters forever. Yes, I know it's a work in progress, and it took ages on my part, but for a first attempt from everybody I think it was a pretty damn good piece of roleplay. It isn't 'stuck arbitrarily'. Most people can see there is a bigger plot to come from the last post. Thank you for reading - any other ideas?
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Post by Young Grimwold on Oct 14, 2004 17:53:48 GMT
Young Grimwold got some unparalleled character development out of KMBR (as did many others). It's going to take him a while to fit it all into place, as he was in the arena for a long time, and I don't know if he'd be up for another BR.
I'd suggest giving a second KMBR a fixed time-frame, both in Forum time and in real time, so that people don't find themselves and their characters committed to it for longer than they planned or can manage. I'd also suggest appointing an official 'deputy' who can help run the plot by revealing what effects potions and spells have, if you yourself are absent for any reason, to save on 'time freezes' (which totalled 19 days during KMBR1) and avoid hiatuses.
If contestants from KMBR1 return for KMBR2, then they'll know that it's not real life-or-death. This could be solved with some kind of memory loss, or using new contestants only.
No harm in having a major plot idea up your sleeve to use at a future time when the Forum is quiet and has several characters at a loose end. And public feedback on KMBR1 seems mostly positive.
Apologies if that is rather more feedback than you wanted.
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Post by Kully on Oct 19, 2004 12:14:49 GMT
I'd suggest giving a second KMBR a fixed time-frame, both in Forum time and in real time, so that people don't find themselves and their characters committed to it for longer than they planned or can manage. I'd also suggest appointing an official 'deputy' who can help run the plot by revealing what effects potions and spells have, if you yourself are absent for any reason, to save on 'time freezes' (which totalled 19 days during KMBR1) and avoid hiatuses. Agreed. This I disagree with. There always has to be some kind of killer, and someone who can see through it all is perfect. Not all characters may believe, if told, that they won't die. Also, each BR may be slightly different...I already have a plan pinched from BRII... As much feedback as you like to give is always welcome Thanks!
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Post by ringmasterrob on Oct 19, 2004 21:10:40 GMT
The previous BR had its faults, but it was a really enjoyable plot to read and had enough suspense and development in it to make it worthwhile. Another one with measures in place to avoid things like time-outs and overrunning would make it even better, especially since there are a lot of new characters who could take part, the whole idea of the plot starting to develop and to keep going on is really intriguing, i'm all for BR2!
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Post by Sylvester Hands on Oct 19, 2004 22:05:22 GMT
I detect a slightly but understandably brusque tone in your reply to my feedback, Kully, and apologise for being perhaps unduly critical. I would, however, raise one matter that came up in our private messages at the time. Hands found himself in a situation of inescapable 'death': the automaton simply decided that he was the next victim and that appeared to be that. Other characters did have ways out. I didn't mind too much, as I didn't want Hands to play the old man's game or make an effort to stay in it by 'killing' anyone else, but as I said at the time I think it would be wise to see that such a thing doesn't happen again unless the victim rather gravely puts his foot in it beforehand.
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