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Post by Kully on May 4, 2004 22:10:25 GMT
[ModNote: Continued from A Calling and Strange happenings.] *The eight find themselves standing in a circle of stones, about six meters in diameter. Standing on one of the stones is an old, wizened man with a bald head and the faintest trace of a white goatee. He smiles in satisfaction at them and claps his hands to get their attention* Man: Greetings, inhabitants of the Dungeon realm! You may call me Old One, for I doubt very much you could pronounce my name. *Lord Fear is furious at being dragged somewhere against his will and carefully aims a firebolt, but nothing, not even a fizzle, leaves his hand* Man: Er, no, I wouldn't bother if I were you. Any magical abilities any of you possessed are now extinguished. Well, I had better get down to it...I suppose you are all wondering why you are here, are you not?
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Post by FrightKnight on May 4, 2004 22:24:08 GMT
Er...
*FrightKnight, having looked at the scroll and looking up to see the scenery has changed considerably, and a new addition to the band, is terribly confused*
Well....
Yes, actually.
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Post by Kully on May 4, 2004 22:38:50 GMT
Man: That's the kind of enthusiasm I like to hear! Well, I don't know how old you chaps... *spies Ursula* ...and, er, chapesses are, or how learned you are, but you may have heard of an old decree from the Dungeonmaster before our very own Treguard. Now you see, dungeoneers weren't enough back then for the dungeon. They needed people who knew the area - a surviving race from the realm itself. So now, every century, they take a select number - could be three, could be forty - from this realm and put them into a survival quest. What is this survival quest? Well. Firstly, there are no rules. Secondly. You have to destroy each other. [OOC: don't panic out of character just yet - no-one's character will die throughout this storyline, unless there are requests to remove characters so they can start a new one. As far as I am concerned nobody will die - you will see why ]
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Post by Hordriss de Confuseur on May 4, 2004 22:46:48 GMT
*Hordriss frowns*
This sounds very much like the Dungeon's original master. But even one, who designed much of the dungeon, have not heard of this....
Surely you will not force those of us on the side of light to kill each other. The original master may have had such malevolence, but you.... you do not seem to have the same nature as one's old lord...
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Post by FrightKnight on May 4, 2004 22:47:10 GMT
Oh shoot. Still, Sylvester, it was nice knowing you. Cheerio Lord F, Hordriss, *Looks at some unfamiliar faces*) er...the rest of you. I suppose I'll have to...(*FK shrugs his shoulders in a nonchalant way*)...kill you all. Sorry.
So when does this quest begin? I haven't killed in ages!
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Post by Kully on May 4, 2004 23:06:15 GMT
Man: As you remember, dear Hordriss, the old dungeonmaster is now one of the higher forces. This will happen whether you like it or not, and the cycle cannot be broken. If you can't fight or kill, then kill yourselves, here...now. If you can't do that - just run.
*coughs slightly*
You are less shocked than I was expecting! Ne' mind. I should warn you - those pieces of silver thread around your neck. They let us know when you are dead and prevent you leaving the forcefield. If you leave the forcefield, they will shrink until there is no thread left, and cut through your neck. Yes, they will kill you.
*Sees Ursula and Tom tugging gently at the thread*
If you try to snap the thread, it will shrink too. I don't think you want that.
Now - your packs. You each get a knapsack with food, water, a map of the forest, a Spell you can use only once, a weapon in the form of an object, and a bottle of potion. Some are aggressive, some are defensive. Just remember, everyone is out to destroy everyone else.
Welcome to BRKM - The Knightmare Realm's Battle Royale.
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Post by Hordriss de Confuseur on May 4, 2004 23:20:25 GMT
*Hordriss tries to extend his mental link to Tom and Ursula, but finds unsurprisingly that that has been cut off too. He tries to summon a spell, still nothing.*
Thinks: If only... ah but one would need one's magic for that...
Aloud: Well, old one, a few questions before we begin. Firstly, these scrolls, they are more than decorations we would hope. Secondly, what is your purpose here? You are not the old lord, surely it can do little harm to enlighten us....
And of course, assuming we do play your twisted game.... what happens to the, for want of a better word, victor?
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Post by Tom Troughton on May 4, 2004 23:20:40 GMT
"You can't do this to me."
"I DON'T EVEN BELONG TO THIS RELM. FOR PEAT SAKES."
"I am an Alzan Lord. AND I REFUSE TO BE TREATED LIKE THIS."
"OR FOR THAT MATTER TO SEE MY FREINDS TREATED LIKE THIS."
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Post by FrightKnight on May 4, 2004 23:24:51 GMT
*Relieved at the chance to go around killing people with a reason, FK rubs his hands with glee. After all, who needs allies when you can be an undisputed champion? Especially if it meant defeating Lord fear and Hordriss! Now there'd be something to tell to the grandchildren...and even if FK was defeated, he's had a good run in the dungeon...*
Everybody seems to look a bit worried by all this. I feel unusually calm. Oh, of course, being a Frightknight means you generally are calm at all times.
*FK's bragging does not help anyone, in fact it probably draws attentino to himself and FK begins to hear mutterings of "Right, he'll be first to go". FK resumes his anonymity for now.*
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Post by Kully on May 4, 2004 23:27:40 GMT
*he smiles calmly*
Man: Me? I'm nothing but the messenger. A lower force than the wise one himself, but still high enough to keep you under control.
Those scrolls hold your spell. You should put that in your knapsack when they are given to you, and you will be able to open them when the game begins, which is when you leave this circle.
The victor is gifted with an ability of sorts, to award their thinking and survival ways. It is one step closer to being the Elite...like our Dungeonmasters before us.
Ah - one more thing. There is a danger aside from each other out there. You made have heard of him.
*he points outside of the circle over their shoulders, and they turn to see a metallic looking man standing tall and buzzing slightly. It surveys them all quietly before turning and moving smoothly into the forest*
*deep breath* That was the Automatun. If he catches you, he will kill you. Is everything clear?
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Post by FrightKnight on May 4, 2004 23:31:28 GMT
*Hm, I suppose that as long as I time my 'clanking' movemetns with the Automatun's, I can't go wrong. On the other hand, I've never been close enough to one to see how many, if any human-like features rest within it's tin shell.
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Post by Tom Troughton on May 4, 2004 23:32:31 GMT
"I will NOT partake."
"I am going to stand right here."
"If anyone wishes to kill me go right ahead."
"But I sware, with my dieing breath, I will call on my race to destroy this relm."
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Post by FrightKnight on May 4, 2004 23:38:01 GMT
Lord Fear, are you going to kill him or am I?
(OOC: It must be said, FK is revelling in this. Most of the time he is teasing, as much of his character believes he has little to lose)
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Post by Kully on May 4, 2004 23:42:43 GMT
Man: *sighs* Well, I should warn you...if you stay there when game starts your soul will be ripped from your body, and then you will be of no use to anyone, race or otherwise. Once you leave the circle, you are in the game. Hope this is alright!
*glances over shoulders*
Oh! You made it! Glad you could join us, ninth contestant. What took you so long?
*all turn to see a bemused looking Young Grimwold in the circle with them, clutching a scroll*
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Post by Hordriss de Confuseur on May 4, 2004 23:48:38 GMT
Oh dear, not Young Grimwold as well....
One must protest, not only is this situation intolerable, but on a simple level of terms this is unbalanced...
If we spellcasters cannot use our magic we are at a considerable disadvantage compared to warriors who are stronger and.... younger... than us...
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